Direct answer
First prove the base game works with a fresh no-mod preset. Then confirm the mod targets Build 42.20.x, enable dependencies, check for conflicts, and reintroduce items in small batches. Never test on the only copy of a valued save.
Do this first
- Record the game version and active preset.
- Launch a fresh world with mods disabled.
- Enable one affected mod and dependencies.
- Check the manager and logs for the first clear error.
- Add other mods in small batches until the conflict returns.
Installed is not active
Workshop subscription downloads content; the world preset decides what is active. A dependency, incompatibility, version range, or preset change can leave a subscribed mod absent in play.
Find the first failing layer
Start from a clean game and one mod. If that works, investigate the combination, load order, or old world. If it fails alone, use the first relevant log error and current support notes.
- Clean game fails: verify installation and files.
- One mod fails: verify version and dependencies.
- Small preset works: add batches to isolate conflict.
- New world works: protect the old save and check migration expectations.
After a hotfix
A same-line update can still expose assumptions in a mod. Keep a working preset record and wait for author or official information when the failure reproduces only with that item.
FAQ
Quick answers
Why is a subscribed mod not showing?
Check that it is enabled in the world's preset, dependencies are active, and it supports the current game version.
Should I delete my save to test mods?
No. Use a disposable world and keep the original backup untouched.
Evidence log
Sources checked
Official sources establish universal facts; forum and specialist sources are used for symptoms, vocabulary, and cross-checking.
OfficialFeatures Overview: Build 42.20Official overview of the expanded map, new towns, basements, animals, crafting, occupations, traits, mod manager, and multiplayer UI.
Specialist guideProject Zomboid Mods GuideSpecialist cross-check for current mod-manager, Workshop, load-order, and multiplayer terminology.
Official forum42.20 Hosted Multiplayer Does Not Load Enabled Workshop ModsRecent support report documenting the hosted-server symptom and the difference between solo and multiplayer behavior.
